I am Kemal Günel. I worked for film and game industries for almost 10 years in different positions; such as concept artist, 3D artist and lighting artist. For almost 4 years, i mainly focused on video games. My last creation is TARTARUS, which is now on Steam and HumbleStore for Windows and Linux platform.
Film and Game Projects I've been worked on.
- Direct by Grumpy Team - Mobile
- Split by Grumpy Team - Mobile
- Dropsheep by Grumpy Team - Mobile
- Heaven Runner by Oyunfor - Mobile
- Cancelled Project by Ark Game Studios - PC
- TARTARUS by Abyss Gameworks - PC - Terminus 2017 Official Selection Award
- Roots of Insanity by Crania Games - PC
- Voidrunner by RealityArts Studio - PC
- Uzay Kuvvetleri 2911 by Animaj Film
- Dinosaur by Zümrüt Çavuşoğlu - Festival Film (Short )
- Uncredited - Semi by Refik Çakar - Romania Dream Fest Film Festival Best Director Award
I worked as Lead 3D artist at RealityArts Studio based on Istanbul/Turkey for the upcoming title "Voidrunner".
I worked as an environment artist at Crania Games based on Istanbul/Turkey for the title "Roots of Insanity". So much fun...