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Kemal Gunel
Kemal Gunel
Lighting Artist @ Starbreeze Studios
Stockholm, Sweden

Summary

HELLO!
I am Kemal G√ľnel. I worked for film and game industries for almost 10 years in different positions; such as concept artist, 3D artist and lighting artist. Last 4 years, i mainly focused on video games.

Skills

Concept Design3D ModelingLighting

Software proficiency

LightWave 3D
LightWave 3D
Photoshop
Photoshop
Unreal Engine
Unreal Engine

Productions

  • Overkill's the walking dead
    • Video Game
      Overkill's The Walking Dead
    • Year
      2018
    • Role
      Lighting Artist
    • Company
      Starbreeze Studios
  • Artstation product
    • Video Game
      TARTARUS
    • Year
      2017
    • Role
      Environment Artist, Lighting Artist
    • Company
      Abyss Gameworks
  • Roots
    • Video Game
      Roots of Insanity
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Crania Games
  • Voidrunner
    • Video Game
      Voidrunner
    • Year
      2017
    • Role
      3D Modeler
    • Company
      RealityArts Studio

Experience

  • Lighting Artist at Starbreeze Studios
    Stockholm, Sweden
    October 2018 - Present

  • 3D Artist at Abyss Gameworks
    Turkey
    January 2017 - October 2018

  • Lead 3D Artist at RealityArts Studio
    Turkey
    January 2016 - October 2016

    I worked as Lead 3D artist at RealityArts Studio based on Istanbul/Turkey for the upcoming title "Voidrunner".

  • Environment Artist - Roots of Insanity at Crania Games
    Turkey
    January 2017 - March 2017

    I worked as an environment artist at Crania Games based on Istanbul/Turkey for the title "Roots of Insanity". So much fun...

  • Lighting Artist at Animaj Film and Animation Studios
    Istanbul, Turkey
    October 2011 - May 2015

  • Concept Artist at Ark Game Studios
    Eskisehir, Turkey
    June 2011 - September 2011