HELLO!
I am Kemal. A highly motivated lighting artist working for video games.
I was responsible to create lighting pipeline as a senior lighting artist, mentoring junior lighting artists. Created task and tools while working closely with render engineers to keep everything within render budget.
I worked as Lead 3D artist at RealityArts Studio based on Istanbul/Turkey for the upcoming title "Voidrunner".
I worked as an environment artist at Crania Games based on Istanbul/Turkey for the title "Roots of Insanity". So much fun...